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Welcome
I'm Santino Baldan, Level Designer and this is my portfolio.

Hello, my name is Santino Baldan, a game designer from Argentina specializing in Level Design. I’ve been creating games since 2022.
From an early age, I have been interested in understanding how levels work and what makes certain layouts more engaging and enjoyable to play. This curiosity led me to develop an analytical approach to spatial structure and player flow.
My interest in film and visual composition allows me to conceive levels not only as playable spaces but also as visually compelling environments that capture the player’s attention. In addition, my passion for narrative drives me to give each level a narrative dimension that enriches the overall experience.
Video Games have been a fundamental part of my life, and my goal is to design experiences that stand out in a competitive market. I am open to new challenges, value collaborative work, and perform well under pressure.

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Itch.io

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LinkedIn

My Projects

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My Own Levels

Levels I’ve made both for my own games and using other games’ level editors.

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Level Analysis

Levels that I analyzed from different games.

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Personal Projects

Video Games and Projects I have made with my team.

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Game Jam Games

Video Games I have worked on for Game Jams.

Level Analysis

Levels that I analyzed from different games.

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World 1-1

Super Mario Bros. 3

Coming soon.

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Chapter 4 - Tension

Hotline Miami

Coming soon.

Personal Projects

Video Games and Projects I have made with my team.

If you want to contact me don't hesitate in writing an email to me!

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